Thursday, January 10, 2013

Problems with the World of Darkness RPG System


A Brief Overview of the World of Darkness System:

First of all, let me say that I like the World of Darkness RPG system a lot. It has an extremely flexible and elegant design with a very simple basic mechanic. Roll some number of ten sided dice and if any of them come up eight or higher than you succeed. If you roll multiple dice with an eight or higher, then you succeed more. For instance, you might do more damage to that monster that is trying to gut you and your family. Another example might be that you're argument is extra persuasive and not only gets you past the guards, but it also makes the soldiers there more friendly toward you. For each ten you roll, you get to roll a bonus dice for possible extra successes.

To determine the number of dice that you get to roll, you add up all the values of factors in your favor and then subtract the values of factors that work against you. This is nice for players that aren't particularly good at math as all these numbers represent amounts of dice. A player can use the physical dice to add together bonuses and then remove dice to represent penalties and roll the remainder.